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My Work Anchor
about me

about me

Hey there!

       I'm a 3D artist and digital sculptor, specializing in creature and character design. With over 10 years of industry experience, I've contributed to titles across various platforms, including mobile, PC, and console. Each project I undertake presents unique challenges, whether technical intricacies or nuanced design requirements and it's through this diverse experience that I continually hone my craft.

Tools of the Trade:

       ZBrush - 3D Max – Maya – Adobe Photoshop – Substance Painter – Keyshot – Topogun​


       Platige Image, , Illfonic Games, BossKey Production, Magic Lab Productions, Gameloft,AMC PixelFactoy, Creature Caster, GameLoft, AngryMob, Evozon Game Studio

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